Debunking the “Is VR Dead 2025” Myth The Persistent Question of VR’s Relevance. It feels like every year, someone asks if ...
Meta lost $77 billion in XR. Does that mean XR is dead, or are all the benefits accruing to robotics? And ... maybe ... smart ...
People engage in things that imply advanced technologies. While Virtual Reality (VR) and Augmented Reality (AR) are impressive on their own, the combination of both is truly powerful. Businesses ...
SAN JOSE, Calif. and DANBURY, Conn., Nov. 05, 2025 (GLOBE NEWSWIRE) -- zSpace, Inc. (ZSPC), a global leader in immersive augmented reality (AR) learning solutions for education, today announced that ...
BEIJING, Nov. 13, 2023 /PRNewswire/ -- WiMi Hologram Cloud Inc. (NASDAQ: WIMI) ("WiMi" or the "Company"), a leading global Hologram Augmented Reality ("AR") Technology provider, today announced that ...
SAN JOSE, Calif., Jan. 29, 2026 (GLOBE NEWSWIRE) -- zSpace, Inc. (NASDAQ: ZSPC) , a leading provider of augmented and virtual reality (AR/VR) solutions for education, today announced it has received a ...
SAN JOSE, Calif., Dec. 02, 2025 (GLOBE NEWSWIRE) -- zSpace, Inc. (NASDAQ: ZSPC), a global leader in immersive augmented reality (AR) learning solutions for education, today announced that the Greater ...
KAIST researchers have developed micro-LED display technology achieving ~1,700 PPI, solving the red pixel efficiency ...
LAS VEGAS — As the curtain rises on CES 2026, the mixed reality landscape is undergoing a seismic shift. The entry of tech titans like Apple, Samsung, and Google into the high-end headset market has ...
Huawei is exploring an ambitious new take on mixed-reality wearables, according to a newly spotted patent. The filing, lodged with China’s NIPA, details AR/VR glasses featuring a detachable, ...
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ICT insight with Institute of ICT Professionals: Revolutionising education: AI, VR, AR, and gamification to lead the way
By Abubakari Saddiq Adams\xa0The integration of cutting-edge technologies such as Artificial Intelligence (AI), Virtual Reality (VR), Augmented Reality (AR), and gamification is reshaping the global ...
We're in the era of tethered headsets again ...
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