One thing that we apparently missed in AMD’s recently released drivers is the fact that this release enabled multi-GPU frame pacing support in DirectX 12 on all GCN-enabled GPUs and AMD APUs based on ...
PC gamers are finding big performance wins without buying new hardware by enabling hidden BIOS options, fine-tuning GPU settings, and using new driver features. From Resizable BAR to undervolting, ...
AMD has announced the latest iteration of its Fluid Motion Frames technology, claiming it greatly improves on the stuttering and bad frame pacing that had affected previous versions. Fluid Motion ...
AMD is considering a multi frame generation ratio feature for its FSR technology, according to new API documentation. This would expand beyond the current fixed 2x setting, potentially offering more ...
For those that need a little refresher, AMD's Fluid Motion Frames (or AFMF) is the company's driver-based version of Frame Generation - as seen in NVIDIA's DLSS 3 and AMD's FSR 3. This version of the ...
AMD appears to be preparing a significant update to its FidelityFX Super Resolution technology, with early indications ...
TL;DR: DLSS 4.5 Dynamic Multi Frame Generation enhances NVIDIA's frame generation by dynamically adjusting frame output up to 6X, improving motion clarity, image quality, and efficiency. Tested in ...
Nvidia has unveiled the latest iteration of its DLSS suite, with the newest addition now claiming to increase your game's frame rate by as much as 8x without losing graphical fidelity, thanks to ...
AMD's FSR 3 technology made a surprise debut earlier this month in two games: Forspoken and Immortals of Aveum, and we're ready to give you an early look of the technology. There's a lot to cover in ...
AMD FSR Redstone is launching today, and it's hard not to feel a bit let down. AMD is calling this a "new era of gaming innovation," but the flagship Frame Generation feature is only partially ...