Japan’s animation industry grew by 14.8% to hit record revenues of $25BN (JPY3.8TR) in 2024, with much of the increase coming from overseas markets, according to a report presented by the Association ...
Los Angeles became a crossroads for Japan’s fast-growing global music scene as CEIPA and the TOYOTA GROUP’s “MUSIC WAY PROJECT” brought ennichi ’25 to the city in early December. Across two days — an ...
AXS, the trusted leader in advanced ticketing and live event technology, today announced the establishment of AXS Tickets, a new joint venture with Lawson Entertainment, one of Japan’s leading ...
Anime's growth over the last decade has been downright shocking, especially to longtime fans who once had to put in serious work to keep up with news and trending titles. Today, anime goods and ...
Warner Bros. Motion Picture Group has entered into a licensing agreement with Japan’s Toho-Towa Group which will see the latter’s Towa Pictures subsidiary handle theatrical distribution of the Warner ...
For 40 years, Tetsu Fujimura has quietly steered a shift in global entertainment, from importing Hollywood titles to exporting Japanese anime and game IP — a transition he says was fueled by Netflix ...
SM Entertainment Japan’s first all-Japanese girl group GPP, set for an early 2026 debut, signals a deliberate strategy shift that will leverage the company’s decades of experience and fanbase in the ...
Gacha & Catch, a pop-up Japanese crane game store, is opening in the Santa Monica Promenade in Santa Monica on Nov. 22, 2025. The joint project between Japan Entertainment One Inc., TOMY Company, Ltd.
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