The Khronos Group announces the release of the Vulkan 1.1 and SPIR-V 1.3 specifications. Version 1.1 expands Vulkan’s core functionality with developer-requested features, such as subgroup operations, ...
The Khronos Group announces the ratification and public release of the Vulkan Ray Tracing provisional extensions, creating the industry's first open, cross-vendor, cross-platform standard for ray ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
Gamers soon won't need dual water-cooled Tegra K1 Dual Denver cores to flawlessly run mobile games, if the evolution of OpenGL, now known as Vulkan, lives up to its promise. Gaming graphics in general ...
In a press release which announced OpenCL 2.2 and SPIR-V 1.2 finalized specifications, Khronos Group hinted that it might merge OpenCL with Vulkan API in the future. While the original press release ...
SEOUL, South Korea--(BUSINESS WIRE)--SiliconArts has become a full member of the Khronos® Group standards consortium to support the development and ratification of ray tracing extensions to the ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...
The Khronos Group has unveiled its next-generation application programming interface (API), previously known as GLnext and now officially called Vulkan, with the promise of new efficiency gains.
Nvidia has already released a beta GPU driver supporting Vulkan 1.2, and AMD and Intel won't be far behind. When you purchase through links on our site, we may earn an affiliate commission. Here’s how ...
Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...
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The Khronos Group has now officially released the Vulkan 1.0 API, including all the specifications, conformance tests, SDKs and all other resources. Partially based on AMD's Mantle API, the Vulkan API ...
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